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Only one week to go!


We have a good number of registered participants and the GGJ HK poster just came from print. Our team of volunteers is almost ready to welcome you to Hong Kong's first GGJ.

As there's only one week to go, I wish to cover some basic information of the event.

So: The goal is to come together and make a video game, or non-digital game like a board game or card game. Participants rapidly prototype game designs and hopefully inject new ideas to help grow the game industry. We share a common theme and constraints. We ask participants to create a game from beginning to end in a prescribed time (maximum of 48 hours). The brief time span is meant to help encourage creative thinking to result in small but innovative and experimental games.

CHECKLIST

1) All participants who want to participate and get credit for their game need to go to http://globalgamejam.org/, create a profile and join Hong Kong location (http://globalgamejam.org/user).

2) The game jam starts at 5PM on Friday January 25th. We recommend you arrive between 4:30PM and 5PM 5PM and 6PM. To accommodate the attendance of working professionals, you can join after 6PM, too. However, if you arrive after 6PM, come with an open mind and try to join a team that needs your expertise the most.

3) GGJ has a theme that everyone shares and is the basis for teams to start brainstorming. This will be released to the participants at 5PM 6PM on Friday (this is why we ask you to arrive earlier). Remember, the theme is a surprise, please don’t tweet or share the theme on social networks. It needs to be a secret to sites that start later than us!

4) A Global Keynote video will be shown at the beginning of the game jam. It will also be made available on the Global Game Jam YouTube Channel.

5) Once the theme is announced, we will have a brainstorming session followed by pitches. Groups are formed based on whose group and which idea you wish to join. We wish to get students work with more experienced developers in order to encourage learning and exchange.

6) Bring your own technology. We have separate computer labs available, but the main area of the jam is reserved for participants' own computers. We wish most of the people gather in this one big studio, where we can have a more collaborative environment. (If there are any questions about this, contact us as soon as possible and we will try to figure out solutions.)

7) There is a number of restaurants at the campus and around TST/Hunghom area. We will print out lists of recommended restaurants.

8) You are welcome to stay late and arrive early, the venue is open 48 hours. However, we recommend that everyone gets a good nights' sleep.

9) The jamming ends at 3PM on Sunday afternoon. After this, jammers will get a chance to present their game to other participants. Presentations and sponsored prizes will be given between 4PM and 6PM. The entire jam ends at 6PM on Sunday January 27th.

10) Daytime, we welcome visitors and friends, too. But everyone should participate. If you are not one of the jammers, pelase give feedback and ideas to those who are working hard on their games.

11) There will be prizes, but this is not really a competition. We work in a spirit of sharing and collaboration across team boundaries. It is supposed to be fun and welcoming for everyone and for the best of us as a growing community in Hong Kong. This is a possibility to show to the world what we can achieve in Hong Kong!

12) We try to organise a follow-up event for showcasing all the games if there is interest among the participants.

Maybe I forgot something? For further information and help, contact ggjhongkong@gmail.com.
You can still register, but do it asap in order for us to plan the facilities.

See you next week!
hanna wirman

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