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Results (finally)


16,705 jammers joined the Global Game Jam 2013. In Hong Kong, we produced 15 games in 48 hours. Globally, more than 3,000 games were made. All games are available online, the ones made in Hong Kong you can find here:http://globalgamejam.org/sites/2013/hong-kong/games
  
While all games were innovative and extremely well executed considering the time constraint, we awarded five games with sponsored prizes. It goes without saying that the decisions were extremely hard to make. List of awards in no particular order follows.

Sony Social Impact Award
Milk Finder

Outblaze Game Jam Theme Award
Jack the Matcher

Logitech Special Mention
Heartbeat Hunter

BlackBerry Most Innovative Mobile Game
Rescue Party

Cyberport Judges' Pick
Heavy Balance

I am grateful to the members of the jury, who were 
Mr Yim Chun Pang from City University of Hong Kong
Mr Richard Chui from OEM Interactive
Mr Frankie Tam from Hong Kong Digital Game-Based Learning Association
Mr Tony Zander from Plastic fantastic

During the event we heard talks by

Mr James Hong
Director and General Manager
Sony Computer Entertainment Hong Kong

Mr Alan Wong
Application Development Consultant
BlackBerry, Research in Motion Hong Kong

Mr Ken Chan and Mr Mark Chu
founder/Chairman and Vice Chairman/Convener
Hong Kong Game Development Association

We were one of the official Games for Change locations this year. 6 of our games were made 'the bigger picture' constraint in mind and those games will be presented at the annual Games for Change Festival in NYC this summer. For more information, see http://gamesforchange.org/festival2013/
  
Our partnering institutions and NGOs were IVE and Hong Kong Design Institute, SCAD Hong Kong, City University of Hong Kong (School of Creative Media), Hong Kong Digital Game-Based Learning Association, Hong Kong Game Development Association, International Game Developer's Association Hong Kong and Games for Change. 

Our sponsors were BlackBerry, Cyberport, Logitech, OEM Interactive, Outblaze, and Sony.

Thank you for all participants and other contributors!

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We are jamming

We had a great start for the jam yesterday night. More than 80 people showed up for the opening and 15 groups began their projects on this year's exciting Global Game Jam theme.

Groups formed, ideas on paper and well-rested we start this second day of the jam!


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Only one week to go!


We have a good number of registered participants and the GGJ HK poster just came from print. Our team of volunteers is almost ready to welcome you to Hong Kong's first GGJ.

As there's only one week to go, I wish to cover some basic information of the event.

So: The goal is to come together and make a video game, or non-digital game like a board game or card game. Participants rapidly prototype game designs and hopefully inject new ideas to help grow the game industry. We share a common theme and constraints. We ask participants to create a game from beginning to end in a prescribed time (maximum of 48 hours). The brief time span is meant to help encourage creative thinking to result in small but innovative and experimental games.

CHECKLIST

1) All participants who want to participate and get credit for their game need to go to http://globalgamejam.org/, create a profile and join Hong Kong location (http://globalgamejam.org/user).

2) The game jam starts at 5PM on Friday January 25th. We recommend you arrive between 4:30PM and 5PM 5PM and 6PM. To accommodate the attendance of working professionals, you can join after 6PM, too. However, if you arrive after 6PM, come with an open mind and try to join a team that needs your expertise the most.

3) GGJ has a theme that everyone shares and is the basis for teams to start brainstorming. This will be released to the participants at 5PM 6PM on Friday (this is why we ask you to arrive earlier). Remember, the theme is a surprise, please don’t tweet or share the theme on social networks. It needs to be a secret to sites that start later than us!

4) A Global Keynote video will be shown at the beginning of the game jam. It will also be made available on the Global Game Jam YouTube Channel.

5) Once the theme is announced, we will have a brainstorming session followed by pitches. Groups are formed based on whose group and which idea you wish to join. We wish to get students work with more experienced developers in order to encourage learning and exchange.

6) Bring your own technology. We have separate computer labs available, but the main area of the jam is reserved for participants' own computers. We wish most of the people gather in this one big studio, where we can have a more collaborative environment. (If there are any questions about this, contact us as soon as possible and we will try to figure out solutions.)

7) There is a number of restaurants at the campus and around TST/Hunghom area. We will print out lists of recommended restaurants.

8) You are welcome to stay late and arrive early, the venue is open 48 hours. However, we recommend that everyone gets a good nights' sleep.

9) The jamming ends at 3PM on Sunday afternoon. After this, jammers will get a chance to present their game to other participants. Presentations and sponsored prizes will be given between 4PM and 6PM. The entire jam ends at 6PM on Sunday January 27th.

10) Daytime, we welcome visitors and friends, too. But everyone should participate. If you are not one of the jammers, pelase give feedback and ideas to those who are working hard on their games.

11) There will be prizes, but this is not really a competition. We work in a spirit of sharing and collaboration across team boundaries. It is supposed to be fun and welcoming for everyone and for the best of us as a growing community in Hong Kong. This is a possibility to show to the world what we can achieve in Hong Kong!

12) We try to organise a follow-up event for showcasing all the games if there is interest among the participants.

Maybe I forgot something? For further information and help, contact ggjhongkong@gmail.com.
You can still register, but do it asap in order for us to plan the facilities.

See you next week!
hanna wirman

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GGJHK joins Games for Change

Among a number of other GGJ jam sites, Global Game Jam Hong Kong 2013 has joined Games for Change  in order to bring a special theme of social responsibility into this year's event. We are very proud of this collaboration, which extends to working with a local NGO, Hong Kong Digital Game-Based Learning Association.


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Registration is open!

Less than one month to go until the first Global Game Jam in Hong Kong! You can register as a participant at the global website, creating an account or using your Facebook account to connect. Here's the link http://globalgamejam.org/user. Just choose your 'Jam Site 2013' in the end of the registration page as 'Hong Kong'.

We recommend you to register as soon as you can. This allows us to prepare the space and to do all required arrangements for the right number of people. It is hard to foresee how many we will be - a small, cosy group of 15 or something around 100. (We do not dare to think it could be even bigger!)

First jammers have already registered and can be seen here http://globalgamejam.org/sites/2013/hong-kong/jammers

See you in the end of January! And remember we hope everyone to join/form a group based on initial ideas and pitches made at the beginning of the event.

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